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Malik Nairat
Malik Nairat
Artist & Designer
Gothenburg, Sweden

Summary

Malik Nairat is an architect, illustrator, artist, designer, and lecturer; his works include making comics, story characterization, concept art and illustration, 3D modelling and representation.
Malik worked as a lecturer in different disciplines of art making such as graphic design, animation, character design, interior design and architecture and illustration, he also organizes training sessions for design applications such as AutoCAD, Photoshop, and 3D Studio Max.

Skills

Concept ArtDigital PaintingIllustrationMatte Painting3D Modeling3D Printing3D VisualizationCharacter ModelingDigital SculptingCharacter DesignArchitectural VisualizationDrawingArchitectural DesignGraphic DesignComic Art

Software proficiency

3ds Max
3ds Max
AutoCAD
AutoCAD
Fusion 360
Fusion 360
Illustrator
Illustrator
Photoshop
Photoshop
ZBrush
ZBrush
InDesign
InDesign
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Experience

  • DESIGN CONSULTANT at SELF-EMPLOYED
    Gothenburg, Sweden
    January 2013 - Present

    • Provide consultations on creative design ideas and implementations.

    • Create illustrations and marketing art as needed.

    • Directing short animation films and promotion videos.

    • Refreshe UI and menu system, enhancing customer experience, design, and game.

    • Provide conultations for interface design and user experience for mobile games & applications.

    • Assistant creative art lead for visual development of characters and environments.

  • Instructor at HASSIB SABBAGH INFORMATION TECHNOLOGY CENTER OF EX- CELLENCE (HSITCE) (2010-2012)
    Jenin, Palestine
    October 2009 - May 2012

    Giving training courses in Photoshop, 3D Studio Max, and AutoCAD.

  • Lecturer at FACULTY OF ENGINEERING AND INFORMATION TECHNOLOGY, ARAB AMERICAN UNIVERSITY
    Jenin, Palestine
    September 2009 - May 2012

    • Teaching the following courses:

    • Introduction to IT.

    • Digital audio and video production. • Animation.

    • Digital Photography.

    • Digital cinematography.

    • CAD & 3D modeling and design. • Interactive storytelling.

    • Interactive multimedia.

    • Digital Image Processing.

    • Human-Computer Interaction.

    • Supervising graduation projects such as mobile & computer games & applications, educational projects, interactive animations & stories.

    • Member of the faculty of engineering and information technology council.

    • Participated in planning and revising the curriculum and the syllabus of multimedia technology department.

    • Prepared and devised lesson plans and studying materials tailored to the needs of students.

  • Lecturer at FACULTY OF FINE ARTS, AN-NAJAH NATIONAL UNIVERSITY
    Nablus, Palestine
    January 2008 - June 2009

    • Teaching the following courses:

    • Typography.

    • 3D Design and Modeling. • Engineering drawing.

    • Architectural presentation.

    • Interior design. • Graphic design.

    • Free hand & computer based drawing & illustration.

    • Booked training venues, identified instructors and organized training materials for workshops.

    • Participated in organizing fine art & career exhibitions.

    • Supervised students’ graduation projects and researches.

  • Production Manager at Tangiamo AB
    Gothenburg, Sweden
    June 2012 - January 2017

    Tangiamo manufactures both hardware & software for electronic entertainment gaming platforms such as roulette touch tables.

    • Plan, schedule and execute all stages of hardware and system implementations, software testing and quality control. Monitor progress to meet deadlines, standards and cost targets.

    • Resolve numerous project issues including tactical matters.

    • Collaborated effectively with sale manager and developers to ensure project deliverables remained on track and aligned with business goals and expectations.

    • Designed, delivered and evaluated more effective solutions in the production line.

    • Supervising & executing the production of the company’s digital & prited media